0.21a

0.21a is a major update for Survarium that added the Mamayev Kurgan location and added the ability to find random items after a match.

Locations

 * Added a new location “Mamayev Kurgan"

Scavengers

 * Veteran reputation with the Scavengers now gives you 12x70 slugs
 * Scavengers no longer sell ammunition 9x19 Parabellum and 7N21

Black Market

 * Jacket “Brute" now provides additional pouches for ammunition
 * Black Market now sell 9x19 7N21

Renaissance Army

 * Now sell Fort 17 pistol, shotgun Franchi SPAS-12 and ammunition 9x18 PBM
 * Protection settings for army pants and army boots upgraded to army vest - 50/45 %
 * Parameter of insulation for the army vest increased to 10%
 * Army body armor now gives additional pouches for ammunition
 * Army body armor no longer protects hands
 * Weight of army boots increased to 1.2kg

Fringe Settlers

 * Now sell the respirator "Malachite" as well as APS pistol, shotgun Benelli M4 Super 90, 9x18 ammunition PBM
 * Pants and hunter boots hunter now give a bonus of speed of movement
 * Weight of Hunter Boots reduced to 1.0kg

Gameplay

 * Added the feature (depending on the player's match statistics) the possibility for them to be rewarded with a random unique item
 * Now players can only take one two-handed weapon into battle
 * Match-making algorithm improved: now teams should be more balanced
 * Increased the amount of reputation required to improve relations with factions
 * Reduced the number of XP points gained from killing the enemy
 * Now the award for actions in combat will depend on the maximum level of equipment the players involved
 * Faster reloading for all shotguns
 * The number of rounds of ammunition in a pack for 7N6M 5.45x39, 9x18 PM, 9x19 Parabellum is now 50
 * Reduced the number of cartridges in a pack 7.62x54R to 10
 * Changed the mechanics of recoil; automatic weapons with a strong impact can no longer be stabilized completely
 * Kickback now allows player movement to compensate the impact from bullets
 * Increased the chance of ricochet on all ammunition
 * Now the player begins to accelerate automatically when key is pressed and recovered energy spurt - Now, throwing grenades and switching weapons interrupts loading a cartridge
 * Now you can throw a grenade during a run
 * Fixed count of player's rating after the battle
 * Fixed the “Infinite breath hold” bug

User Interface

 * Added squad chat in the game lobby and in the battle
 * In the options menu added the ability to change the position of the minimap as well as turn it off
 * Added filter swear words
 * Added display of current tasks during the battle
 * Added a message on the completion and the failure of tasks
 * Now when killing an enemy, hit indicator will briefly be tinted red
 * Oxygen Tank now displayed in the non-lethal weapons
 * In the game interface indicator added ammunition
 * Added the ability to copy and paste text using the clipboard
 * Fixed bugs in the display of objects on the minimap

Graphics

 * Improved texture mapping on distant objects from the player

Sound

 * Added a variety of sounds in the environment for school locations, Radar Station and "East"
 * Increased volume of the detector for radiation while in the radioactive zone at locations Tarakanovskiy School and Fort
 * Fixed hearing distance for shotguns
 * Optimization of the sound of automatic weapons, to reduce the load on the processor
 * Reduced the volume of enemy steps on some surfaces

Network

 * Changed the algorithm for sending network messages about user : now the information about other users can only be sent at no more than 20 times per second. This change reduces the network traffic
 * Increased interval at which the server duplicates lost network messages, which led to a substantial decrease in traffic and load on the client and server. This change is not final
 * Added network statistics that allow us to get more detailed information about those users who are still experiencing problems with the network synchronization
 * Fixed a desync when picking up a battery