0.24a

0.24a is a major update for Survarium that added the charging stations Teamplay mode, Vector Laboratory and Cologne Bridge locations and introduced the decals system.

Gameplay

 * Added “Vector” Laboratory location
 * Added Cologne Bridge location
 * Changed the rules of the PVP mode for new locations. Now the batteries are not scattered throughout the level but appear after a random amount of time in special charging stations
 * Added decals that allows players to customize the appearance of their characters
 * Added new quest types from factions
 * Now the first three victories in a day will give you twice the experience and reputation. When running a series of seven days with three victories, you'll get Gold
 * Reduced the probability of finding items after a match the level of which is higher than your current level of battle
 * Now all the items found after a match will be in poor condition with critical malfunctions
 * Factions loyalty mechanics removed from the game
 * Increased the amount of money and reputation that a player receives for good performance in matches;
 * Significantly reduced efficiency of skills: characteristics growth at maximum level is +5-10%, high-level players do not have too big advantages over the low-level ones now
 * Reduced energy cost of sprint, characters can now run longer

Equipment and armament

 * Increased cost of weapons by 20%
 * Increased cost of pants by 20%
 * Reduced cost of gloves and boots by 10%
 * Armor-piercing of TT-33 and the PPSH-41 was increased from 10 to 20
 * Reduced values of movement speed modifiers from 2/4/6/8/10 to 1/2/3/4/5
 * Reduced values of damage modifiers from 2/4/6/8/10 to 1/2/3/4/5
 * Reduced values of armor modifiers from 2/4/6/8/10 to 2/3/4/5/8
 * Reduced values of recoil modifiers from 5/10/15/20/25 to 2/4/6/8/10
 * Reduced values of stamina cost modifiers from 5/10/15/20/25 to 2/4/6/8/10
 * Reduced values of stamina regeneration modifiers from 5/10/15/20/25 to 2/4/6/8/10
 * Reduced values of dispersion modifiers from 5/10/15/20/25 to 2/4/6/8/10
 * Reduced values of fire rate modifiers from 5/10/12/15/20 to 2/4/6/8/10
 * Reduced values of reload speed, weight, aiming speed from 5/10/15/20/25 to 5/8/10/12/15
 * Added new ammo 5.45õ39 7N10, +10% to armor-piercing
 * Added smoke grenades RGD-M

Scavengers

 * TOZ-34: damage increased from 80 to 100
 * MP-153: reduced rate of fire

Black Market

 * TOZ-66: damage increased from 85 to 100
 * Remington 870: damage reduced from 115 to 110
 * AKS-74U: damage increased from 43 to 48

Fringe Settlers

 * Added new armor sets: "Leshy" and "Keeper"
 * Added new weapons: “Vepr” and RPK-74M
 * Benelli M4 Super 90: moved to 7th level of equipment, damage reduced from 125 to 110, reduced rate of fire and shot distance
 * Stalker armor set, Explorer armor set and SV-98 moved to 7th level of equipment
 * "Emerald" gas mask armor increased to 20
 * APS rate of fire reduced to 40
 * SKS: damage reduced to 65, dispersion reduced to 1

Renaissance Army

 * Added new armor sets: “Molot UM-2", "OZK-18KB"
 * Added new weapons: AK-74M, A-545
 * Franchi SPAS 12: moved to 7th level of equipment, damage decreased from 135 to 110, reduced rate of fire and shot distance
 * "Assault" armor set, Scout armor set and RPD moved to 7th level of equipment
 * Scout’s boots weight reduced to 1 kg

User Interface

 * Expanded information that is displayed to the user when log in error occurs

Bug Fixes

 * Optimized RAM use, improved stability on x86 systems or systems with small amount of RAM
 * Fixed error that led to a crash, when items were put in quick-slots in a certain way
 * Fixed synchronization error that under certain conditions lead to a crash
 * Limited maximum number of connections when distributing the game client to other players